?Civil
War Bull Run Take Command 1861?
is what the industry is calling today a garage game. A game created
by a group of individuals on their own time using their own resources
with no external funding from publishers or investors. Towards the
very end of the project, we made a deal with a publisher to put
the game on retail shelves. We looked at many options, but felt
that this was the best way to get our name out to the masses.
Our
goal is to create a fun real time war game. We follow all the rules
and use the weapons, strategies, and tactics of the Civil War. The
game engine that we are developing will be fully customizable by
the player. You will be able to modify ballistics, replace all the
artwork, and basically change the entire game.
Features
List updated 12/29/2004:
--
Real-time tactical combat with a 10:1 soldier to sprite ratio.
--3D terrain & 3Dsound
--Tactical grading system that evaluates and grades a player?s performance
during combat.
--Courier message system for receiving orders and communicating
with AI controlled superior leaders.
--AI leader?s attributes & personality affect tactical tendencies
and strategic movements.
--Units run out of ammunition.
--Ammo/Ordinance wagons re-supply units on the field.
--Player only controls troops directly below his command?all other
troops are controlled by AI and carry out their part of the fight
without input from player. Throughout the day?s battle, the AI gives
the player various orders that the player must carry out.
--Manage your unit?s morale, fatigue, supply, training & health.
--Historically accurate state & national flags
--Accurate ballistics modeling of muskets, rifles, and cannons.
--Cannons use four types of ammunition that have different visual
affects?. Shrapnel- air bursts, Shell- ground bursts, Solid- ground
hit, & Canister- multiple ground hits.
--No more regiment vs. regiment combat. Every single man in our
regiments finds his own best target. He fires at and kills a specific
man in an opposing regiment. That means that one regiment can fire
at multiple opposing regiments. And since we kill specific men,
you will see flanking fire wipe out one side of a regiment while
leaving the other side intact.
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